Description |
xxiii, 232 p. : ill. ; 23 cm. |
Note |
KH-AUL-1. |
Bibliography |
Includes bibliographical references and index. |
Contents |
Anatomy and physical cues -- Visual and audio design principles -- Representation, customization, and transformation -- Personality, emotion, and expression -- Context, story, and gameplay -- Acting, movement, and animation -- Control: the aesthetics of playable characters -- Cast: the aesthetics of the virtual ensemble -- Complexity: the aesthetics of hyperreal characters -- Glossary -- Ludography -- Index. |
Subject |
Video game characters -- Design
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|
Characters and characteristics in art
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ISBN |
9781466598195 |
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